Course curriculum

  • 02

    Desensitization and Counter Conditioning

    • Desensitization and Counter Conditioning

    • What is Desensitization?

    • What is Counter Conditioning?

    • How Can We Apply These Techniques to Animal Behavior Problems?

    • What are the General Rules for Applying These Techniques?

    • Desensitization vs Reach and Withdraw

    • Functional rewards

  • 03

    Behavior and the Environment

    • Behavior and the Environment

    • Environmental impact and distractions

    • What to do with “distractions”

    • Fear based behaviors

    • Dog Behavior and Environment: Relationship between a dog and his owner or other humans

  • 04

    Methods of Socialization

    • Empowerment Training

    • Similarities and Differences

    • Dimensions In Fear – Building Confidence

    • Lure Reward

    • Shaping With Markers

    • Capturing

    • Targeting

    • Shaping With Games

    • Science Based

  • 05

    Play And Socialization

    • Play Training

    • What Is a Game

    • Structured Games

    • How To Play These Games

    • Tools of the Trade - Equipment Makes a Difference

  • 06

    Building Confidence and Focus

    • PICKUP STICKS

    • ZIG ZAG

    • MAZE

    • STAR

    • L

    • CAVALLETTI

    • Pattern Games 1 - 3

    • A Room For Each Behavior

    • Elvis Has Left The Building

  • 07

    What Is Reinforcement

    • Play As Reinforcement

    • Pattern Games 6 - 8

  • 08

    What About That Walk

    • Pattern Games 4, 5 & 9

    • Moving Focus

    • Walk About

  • 09

    My Body Parts

    • Collar Grab

    • Gotcha

    • Where’s My Tail

    • Chin

    • Face

    • Shoulder

    • One Foot Blue Foot

  • 10

    Handling Environments

    • Reach and Withdraw

    • Chase My Hands

    • Go See

    • Do Nothing

    • Flirt Pole

    • Fetch-Tug

  • 11

    Other People and Other Animals

    • Look at me

    • Look At That

    • Hand Targeting with Other Helpers

    • Circle and Sniff

    • Musical Chairs - Musical Mats

    • High Five Relay

    • Socialization to People

    • Calming Circles

    • Walk Towards Calm

  • 12

    Come Back and Let’s Start Over

    • THE NAME GAME

    • The Name Game Expanded - Whiplash Turn

    • Reorienting

    • I Heard You The First Time

    • Drive It In

    • Whistlin’ Dixie

  • 13

    Similarities and Differences

    • This is a game for humans.

    • Find Something Similar

    • Name That

    • Watch That

    • Do You See That

    • Do You See That Part II

    • Why Is That Table In My Way

    • Walk In Patterns