Course curriculum

  • 01

    Handling the Reactive Dog

    • What Is a Reactive Dog?

    • Compulsive, Excited Behavior

    • Medical Issues In Reactivity and Aggression

    • Thresholds and Trigger Stacking

    • Consult Your Dog at Every Step

    • The Extinction Burst

    • Who is the alpha dog?

    • A bit on social confidence.

    • Thinking Through Arousal

    • Distractions

    • Environments

    • Tools of the Trade - Equipment Makes a Difference

  • 02

    Canine Game Theory

    • Play Training

    • What Is a Game

    • Structured Games

    • How To Play These Games

    • Play As Reinforcement

    • Shaping With Markers

    • Capturing A Behavor

    • Shaping With Games

  • 03

    Before You Begin Behavior Modification

    • What Does Stress Look Like?

    • Beyond the Physical

    • Supplies Needed

    • RESPIRATORY RATE

    • Tips for Changing Activities Each Day

    • Games to Play During This Protocol

    • The Protocol

    • Day 1

    • Day 2

    • DAY 3

    • Day 4

  • 04

    Handling Sudden Environment Changes

    • Introduction

    • Chase

    • Start, Change, Stop

    • Mimicry

    • Creating Attention

    • Leaping Targets

    • Jumping Jacks

    • Flip The Fish

    • Drunkard’s Walk

    • I’m Dangerous

    • Collar Grab

    • Behind Me

    • Counting Threads

  • 05

    The Full Reactive Dog Group Class

    • Introduction

    • Week: 1 - Attention and Focus

    • Week: 2 Different Ways To Target The Dangerous Environment

    • Week: 3 Working the Environment

    • Week: 4 Emergency Behaviors

    • Week: 5 Staying Calm

    • Week: 6 What To Do Instead of React

    • Week: 7 Handling Arousal

    • Week: 8 Games To Play Instead of Reacting