Course curriculum

  • 01

    Introductory Lectures

  • 02

    Chaos Theory AKA The Butterfly Effect

    • What is Chaos Theory

    • Chaos Theory and Game Theory

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    • Application of Chaos Theory

    • A Game of Chaos That Teaches

    • Understanding Chaos

    • Games that show the progression from Chaos to Communication

    • Recognize training Patterns

    • Communication, Games and Chaos

  • 03

    Play Training

    • What Is Play Training

    • Shaping Focus

    • What Is a Game

    • Structured Games

    • How To Play These Games

    • Tools of the Trade - Equipment Makes a Difference

  • 04

    The Types Of Play

    • Play Training

    • Play As Reinforcement

    • Reinforcers Both Depend On Behaviors and Sustain Them

    • Focusing Toy Motivation

    • Naked Play

    • Push Me Pull Me

    • Push A War

    • Dog Tag

    • Object Play:

    • Fetch-Tug

    • Flirt Pole

    • Dog Soccer

    • Blowing Bubbles

    • Food Play

    • Snuffle Garden

    • Sprinkles (TM)

    • Quiet Play

    • Pet With Purpose - Quiet Play

    • Share It

    • Put Your Paw On My Shoulder

    • Social Play

    • Go See

    • Scavenger Hunt

  • 05

    Methods of Training With Game Theory

    • Shaping With Games

    • Chase My Hand

    • Shaping With Markers

    • Stomp It

    • Capturing A Behavior

    • Look at me

    • Do As I Do - Mimicry

    • Mini Me Mimicry

    • Luring

    • TARGET TRAINING

    • Touch That

  • 06

    Important Concepts While Training With Structured Games

    • Beyond Patience

    • Do Nothing - A Game of Patience

    • Choice

    • Let's Make A Deal - A Game of Choices

    • Seeking Perfection

    • A Persistent Down

    • Distractions

    • Do You Really Know Sit?

    • Change Is Expected

    • The Paw Goes Here

    • Observing The Obvious

    • What Moved

  • 07

    Communication

    • Body Language Skills

    • Name That

    • BODY MOVEMENT AND ENVIRONMENTAL CUES ARE NATURAL TO DOGS

    • COMMUNICATING WITH YOUR DOG

    • COMMUNICATION AND UNDERSTANDING

  • 08

    Self-Control

    • The Solver of Problems

    • Decisions, Decisions

    • Eeek! It’s a Mouse

    • Leave It !!

    • THE POWER OF INTENTION

  • 09

    Game Based Learning

    • WILLINGNESS IS THE ONLY CURRENCY

    • Let’s Trade

    • WILLINGNESS TO WORK

    • Down

    • Why Game Based Learning

    • Creep

    • HOW TO PLAY STRUCTURED GAMES

    • Structured Games

    • Back Up

    • Creating A Game

    • Teaching a Dog to Skateboard

    • Surfin USA

    • STRUCTURED VS UNSTRUCTURED PLAY